Interaction Acts for Device Independent Gaming
نویسندگان
چکیده
Porting computer games to new platforms can be a cumbersome work, since many parts of a game is platform specific. This is due to the fact that game developers try to maximise user’s experience when playing a computer game, and to make the most of every device the game runs on. We use game and device independent interaction acts to describe user-game interaction for networked games that are accessed from many different devices. A device independent description of the game interactivity allows for remote access from different (semi)-generic interaction engines, as well as device optimisation for the same game application.
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تاریخ انتشار 2002